{"id":36,"date":"2023-04-26T12:12:15","date_gmt":"2023-04-26T10:12:15","guid":{"rendered":"https:\/\/www.jankafialka.sk\/?page_id=36"},"modified":"2023-06-30T11:15:16","modified_gmt":"2023-06-30T09:15:16","slug":"hra-zachran-gulocky","status":"publish","type":"page","link":"https:\/\/www.jankafialka.sk\/?page_id=36","title":{"rendered":"Hra &#8211; zachr\u00e1\u0148 gu\u013e\u00f4\u010dky"},"content":{"rendered":"\n<p>Hru &#8211; zachr\u00e1\u0148 gu\u013e\u00f4\u010dky &#8211; odpor\u00fa\u010dam hra\u0165 na zariaden\u00ed s dotykovou obrazovkou. Ale d\u00e1 sa hra\u0165 aj na stolnom po\u010d\u00edta\u010di (klik pre za\u010diatok kreslenia a druh\u00fd klik pre koniec). <\/p>\n\n\n\n<p>Hlavn\u00fdm cie\u013eom je zabr\u00e1ni\u0165 gu\u013e\u00f4\u010dkam v zmiznut\u00ed. Gu\u013e\u00f4\u010dky toti\u017e existuj\u00fa v p\u00e1roch \u010derven\u00e1-modr\u00e1. Ak sa stretn\u00fa, obe zmizn\u00fa. \u010ciarami, ktor\u00e9 nakresl\u00edte, tomu mo\u017eno zabr\u00e1ni\u0165. Pozor, pri prir\u00fdchlom kreslen\u00ed sa nest\u00edha nan\u00e1\u0161a\u0165 farba a \u010diara je preru\u0161ovan\u00e1. Gu\u013e\u00f4\u010dky sa od \u010diar odr\u00e1\u017eaj\u00fa. Ak nakresl\u00edte \u010diaru priamo cez gu\u013e\u00f4\u010dku, tak ju uv\u00e4zn\u00edte. \u00daspe\u0161n\u00e1 z\u00e1chrana m\u00f4\u017ee vyzera\u0165 napr\u00edklad tak, ako na tomto obr\u00e1zku:<\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.jankafialka.sk\/wp-content\/uploads\/2023\/05\/canvas-obrazok-2-edited-2.png\" alt=\"Hra - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky\" class=\"wp-image-634\" width=\"266\" height=\"144\" srcset=\"https:\/\/www.jankafialka.sk\/wp-content\/uploads\/2023\/05\/canvas-obrazok-2-edited-2.png 531w, https:\/\/www.jankafialka.sk\/wp-content\/uploads\/2023\/05\/canvas-obrazok-2-edited-2-300x163.png 300w\" sizes=\"auto, (max-width: 266px) 100vw, 266px\" \/><\/figure>\n\n\n\n<p>Najprv si treba zvoli\u0165 po\u010det dvoj\u00edc gu\u013e\u00f4\u010dok, ktor\u00fdmi chcete za\u010da\u0165. Pozor, pri vyhodnocovan\u00ed v\u00fdsledku sa odpo\u010d\u00edtavaj\u00fa body za zmiznut\u00e9 gu\u013e\u00f4\u010dky, tak\u017ee viac nemus\u00ed by\u0165 lep\u0161ie. Sk\u00f3re sa vypo\u010d\u00edta tak, \u017ee od po\u010dtu zachr\u00e1nen\u00fdch dvoj\u00edc sa odpo\u010d\u00edta desatina po\u010dtu zmiznut\u00fdch dvoj\u00edc. V obr\u00e1zku vy\u0161\u0161ie sme za\u010dali s desiatimi p\u00e1rmi. Zachr\u00e1nili sme p\u00e4\u0165 a p\u00e4\u0165 aj stratili, tak\u017ee sk\u00f3re by bolo 5 &#8211; 0,5 = 4,5.<\/p>\n\n\n\n<p>Ko\u013eko dvoj\u00edc gu\u013e\u00f4\u010dok si tr\u00fafa\u0161 zachr\u00e1ni\u0165? (Maxim\u00e1lne 100):<\/p>\n<input type=\"number\" id=\"nHra\" maxlength=\"2\" value=\"10\">\n<button id=\"btnHra\"><b><i>Spusti z\u00e1chrann\u00fa akciu!<\/i><\/b><\/button><br><br>\n<canvas id=\"hra\"><\/canvas>\n\n<script>\n\/\/tato funkcia sa spusti po stlaceni tlacidla\nfunction kresli(cervenych,modrych){\nconst canvas = document.getElementById(\"hra\");\nconst ctx = canvas.getContext(\"2d\");\ncanvas.width= 0.9*document.documentElement.clientWidth;\ncanvas.height= 0.9*document.documentElement.clientHeight;\nconst w = canvas.width;\nconst h = canvas.height;\n\/\/zrusi predchadzajucu animaciu\nif(pom!=0){\ncancelAnimationFrame(reqID);}\npom+=1;\n\/\/pole gulocok [stred farba pohyb]\nlet farba;\nlet Pole=[];\n\nfor (var i=0; i<(cervenych+modrych);i++){\nif (i<cervenych){\nfarba=\"#ff6464\";}\nelse {farba=\"#3264ff\";}\n\nPole[i]= [Math.floor((w-10)*Math.random())+5, Math.floor((h-10)*Math.random())+5, farba, 2*Math.random()-1, 2*Math.random()-1];\n}\n\/\/Pole dotykovych bodov, suradnice xK,yK\nlet Bod=[];\nlet xK=0; let yK=0;\nBod[0]=[0,0];\n\n\/\/pohyb prstom prida bod do pola, ale len ak je aspon 2pix od predchadzajuceho\ncanvas.addEventListener (\"touchmove\",(e)=>{\ne.preventDefault();\nconst rect= canvas.getBoundingClientRect();\nxK=e.touches[0].clientX- rect.left;\nyK=e.touches[0].clientY-rect.top;\nif ((Math.pow(Bod[Bod.length-1][0]-xK,2)+ Math.pow(Bod[Bod.length-1][1]-yK,2))>4)\n{Bod.push([xK, yK]);}\n});\n\/\/pridame aj bod, kde sa prvykrat dotkne obrazovky\ncanvas.addEventListener (\"touchstart\",(e)=>{\ne.preventDefault();\nconst rect= canvas.getBoundingClientRect();\nxK=e.touches[0].clientX- rect.left;\nyK=e.touches[0].clientY-rect.top;\nBod.push([xK, yK]);});\n\n\/\/mys - mousedown nefunguje, takze inak\nlet pomocna=0;\ncanvas.addEventListener(\"click\", (e) => {pomocna++;\nif(pomocna % 2 !=0){Bod.push([e.offsetX, e.offsetY]);}});\ncanvas.addEventListener (\"mousemove\",(e)=>{\nif (pomocna % 2 != 0){\ne.preventDefault();\nxK=e.offsetX;\nyK=e.offsetY;\nif ((Math.pow(Bod[Bod.length-1][0]-xK,2)+ Math.pow(Bod[Bod.length-1][1]-yK,2))>4)\n{Bod.push([xK, yK]);}}});\n\n\/\/toto sa bude opakovat v requestAnimationFrame\nfunction pohyb(){\nctx.fillStyle=\"rgb(250,250,250)\";\nctx.fillRect(0,0,w,h);\nctx.strokeStyle=\"black\";\nctx.strokeRect(0,0,w,h);\n\n\/\/kreslenie prstom\/mysou, vynechava medzery vacsie ako 10, pretoze by tam mohla gulocka prejst\nctx.fillStyle=\"black\";\nfor(i=1; i<Bod.length;i++)\n{\nif((Math.pow(Bod[i-1][0]-Bod[i][0],2)+Math.pow(Bod[i-1][1]-Bod[i][1],2))<100){\nctx.beginPath();\nctx.moveTo(Bod[i-1][0], Bod[i-1][1]);\nctx.lineTo(Bod[i][0], Bod[i][1]);\nctx.stroke();}\n\/\/ctx.fillRect (Bod[i][0], Bod[i][1], 1,1);\n}\n\n\/\/kresli gulocky\nfor (i=0;i<(cervenych+modrych);i++){\n\/\/odrazy od stien\nif (Pole[i][0]<=5||Pole[i][0]>=(w-5)){Pole[i][3]=-Pole[i][3];}\nif (Pole[i][1]<=5||Pole[i][1]>=(h-5)){Pole[i][4]=-Pole[i][4];}\n\n\/\/odraz od inych gulocok\nfor(j=(i+1);j<(cervenych+modrych);j++){\nlet xs= Pole[i][0]-Pole[j][0];\nlet ys= Pole[i][1]-Pole[j][1];\n\/\/nefunguje &#038;&#038;, tak preto tak zlozita podmienka, odraz sa realizuje, ak su stredy gulocok od seba 8 az 10 pix a ziadna gulocka nie je neviditelna\nif (!((Math.pow(xs,2)+ Math.pow(ys,2))>100 || (Math.pow(xs,2)+ Math.pow(ys,2))<64 || Pole[i][2] == \"rgba(0,0,0,0)\" || Pole[j][2] == \"rgba(0,0,0,0)\")){\nPole[i][3]=-Pole[i][3];\nPole[j][3]=-Pole[j][3];\nPole[i][4]=-Pole[i][4];\nPole[j][4]=-Pole[j][4];\n\/\/miznutie gulocok, ktore maju roznu farbu a stretli sa\nif (!(Pole[i][2]==Pole[j][2]))\n{if (!(Pole[i][2]==\"rgba(0,0,0,0)\" ||Pole[j][2]==\"rgba(0,0,0,0)\")){\nPole[i][2]=\"rgba(0,0,0,0)\";\nPole[j][2]=\"rgba(0,0,0,0)\";}}\n}\n}\n\/\/ spocitam pocet cervenych\nkontrola=0;\nfor(let g=0; g<Pole.length;g++){if (Pole[g][2]===\"#ff6464\") {kontrola++;}}\n\n\/\/tu uz skutocne kresli gulocky\nPole[i][0]+=Pole[i][3];\nPole[i][1]+=Pole[i][4];\nctx.fillStyle=Pole[i][2];\nctx.beginPath();\nctx.arc(Pole[i][0],Pole[i][1],5,0,2*Math.PI);\nctx.fill();\n}\n\/\/odraz gulocky od nakreslenej ciary\nfor(let gul of Pole){\nfor(let bod of Bod){\nif ((Math.pow(gul[0]-bod[0],2)+Math.pow(gul[1]-bod[1],2))<25){\ngul[3]=-gul[3];\ngul[4]=-gul[4];\n}}}\nreqID=requestAnimationFrame(pohyb);\n}\nreqID=requestAnimationFrame(pohyb);\n}\n\/\/globalne premenne\nlet pom=0;\nlet cervenych = 0;\nlet kontrola = 0;\n\/\/po stlaceni tlacidla nacita pocet gu\u013e\u00f4\u010dok\nfunction spusti(){\nconst area= document.getElementById (\"nHra\");\nlet modrych = Number(area.value);\nmodrych = Math.min(modrych,100);\ncervenych = modrych;\nkresli(cervenych,modrych);\n}\nconst tlacidlo= document.getElementById (\"btnHra\");\ntlacidlo.addEventListener (\"click\",spusti);\nspusti();\n<\/script>\n\n\n\n<button id=\"saveButton1\">Ulo\u017e ako obr\u00e1zok<\/button>\n<script>\n{\nconst canvas = document.getElementById(\"hra\");\nconst saveButton = document.getElementById('saveButton1');\n\n\/\/ Zaregistruj udalos\u0165 kliknutia na tla\u010didlo\nsaveButton.addEventListener('click', () => {\n  \/\/ Z\u00edskaj URL reprezent\u00e1ciu aktu\u00e1lneho obr\u00e1zka z canvas\n  const dataURL = canvas.toDataURL();\n\n  \/\/ Vytvor odkaz na s\u0165ahovanie s n\u00e1zvom \"canvas-obrazok.png\"\n  const link = document.createElement('a');\n  link.href = dataURL;\n  link.download = 'canvas-obrazok.png';\n\n  \/\/ Kliknut\u00edm na odkaz automaticky stiahne\u0161 obr\u00e1zok\n  link.click();\n});}\n<\/script>\n\n\n\n<p>Ak s\u00fa gu\u013e\u00f4\u010dky u\u017e v bezpe\u010d\u00ed, treba zisti\u0165, ko\u013eko sa n\u00e1m ich podarilo zachr\u00e1ni\u0165. Odpor\u00fa\u010dam spo\u010d\u00edta\u0165 \u010derven\u00e9, potom pre istotu spo\u010d\u00edta\u0165 aj modr\u00e9 a ak vyjde to ist\u00e9 \u010d\u00edslo, pravdepodobne to bude spr\u00e1vne.<\/p>\n\n\n\n<p>Nezabudnite zada\u0165 aj svoje meno, aby ste sa na\u0161li v rebr\u00ed\u010dku. Hru m\u00f4\u017eete hra\u0165 ve\u013eakr\u00e1t, do rebr\u00ed\u010dka sa v\u017edy zap\u00ed\u0161e len v\u00e1\u0161 najlep\u0161\u00ed v\u00fdsledok. <\/p>\n\n\n\n<form method=\"post\" class=\"ram\">\nMeno: <input type=\"text\" name=\"meno\" required><br>\nPo\u010det zachr\u00e1nen\u00fdch dvoj\u00edc: <input type=\"number\" name=\"pocet\" id=\"pocet\">\n<input type=\"hidden\" name=\"overenie\" id=\"overenie\" value=\"false\">\n<input type=\"hidden\" name=\"cervene\" id=\"cervene\">\n<input type=\"hidden\" name=\"skore\" id=\"skore\">\n<input type=\"submit\" name=\"skontroluj\" id=\"skontroluj\" value=\"Skontroluj\">\n<\/form>\n<script>\nlet skontroluj = document.getElementById (\"skontroluj\");\nskontroluj.addEventListener(\"click\", ()=> {\nlet pocet1 = document.getElementById (\"pocet\");\nlet pocet = pocet1.value;\nlet overenie = document.getElementById (\"overenie\");\n\nif (pocet==kontrola){\nconst cervene= document.getElementById(\"cervene\");\ncervene.value=cervenych;\noverenie.value=true;\nlet skore = document.getElementById (\"skore\");\nskore.value=(1.1 * kontrola - 0.1 * cervenych).toFixed(1);\nalert (\"Zachr\u00e1nen\u00fdch bolo \"+kontrola+\" dvoj\u00edc, straten\u00fdch \"+(cervenych-kontrola)+\" dvoj\u00edc. Tvoje sk\u00f3re je \"+skore.value+\".\");}\nelse {alert(\"Nabud\u00face lep\u0161ie spo\u010d\u00edtaj po\u010det zachr\u00e1nen\u00fdch dvoj\u00edc. Rada: spo\u010d\u00edtaj len gu\u013e\u00f4\u010dky jednej farby a potom, pre istotu, aj gu\u013e\u00f4\u010dky tej druhej farby. Mus\u00ed vyjs\u0165 to ist\u00e9.\");}\n});\n<\/script>\n\n\n\n\n\n\n<h2 class=\"wp-block-heading\">Rebr\u00ed\u010dek 20 najlep\u0161\u00edch<\/h2>\n\n\n<table><tr><th>Poradie<\/th><th>Meno<\/th><th>Sk\u00f3re<\/th><th>Zachr\u00e1nen\u00fdch<\/th><\/tr><tr><td>1<\/td><td>Milan<\/td><td>28.50<\/td><td>35\u00a0z\u00a0100<\/td><\/tr><tr><td>2<\/td><td>Rudolfoo<\/td><td>23.00<\/td><td>30\u00a0z\u00a0100<\/td><\/tr><tr><td>3<\/td><td>Boba<\/td><td>19.70<\/td><td>27\u00a0z\u00a0100<\/td><\/tr><tr><td>4<\/td><td>fb<\/td><td>19.70<\/td><td>27\u00a0z\u00a0100<\/td><\/tr><tr><td>5<\/td><td>Tinko Rintintinko<\/td><td>19.20<\/td><td>22\u00a0z\u00a050<\/td><\/tr><tr><td>6<\/td><td>Nikolaj<\/td><td>19.20<\/td><td>22\u00a0z\u00a050<\/td><\/tr><tr><td>7<\/td><td>Karol<\/td><td>17.30<\/td><td>18\u00a0z\u00a025<\/td><\/tr><tr><td>8<\/td><td>Jozef<\/td><td>16.50<\/td><td>20\u00a0z\u00a055<\/td><\/tr><tr><td>9<\/td><td>Janula <\/td><td>14.20<\/td><td>22\u00a0z\u00a0100<\/td><\/tr><tr><td>10<\/td><td>Katar\u00edna<\/td><td>14.20<\/td><td>22\u00a0z\u00a0100<\/td><\/tr><tr><td>11<\/td><td>Jan\u00edk<\/td><td>13.50<\/td><td>15\u00a0z\u00a030<\/td><\/tr><tr><td>12<\/td><td>Jakub<\/td><td>13.10<\/td><td>21\u00a0z\u00a0100<\/td><\/tr><tr><td>13<\/td><td>Lila<\/td><td>12.60<\/td><td>16\u00a0z\u00a050<\/td><\/tr><tr><td>14<\/td><td>Viki<\/td><td>12.00<\/td><td>20\u00a0z\u00a0100<\/td><\/tr><tr><td>15<\/td><td>Matias<\/td><td>12.00<\/td><td>20\u00a0z\u00a0100<\/td><\/tr><tr><td>16<\/td><td>Reny<\/td><td>11.40<\/td><td>14\u00a0z\u00a040<\/td><\/tr><tr><td>17<\/td><td>Lenka<\/td><td>10.10<\/td><td>11\u00a0z\u00a020<\/td><\/tr><tr><td>18<\/td><td>Denisa<\/td><td>10.00<\/td><td>10\u00a0z\u00a010<\/td><\/tr><tr><td>19<\/td><td>J<\/td><td>9.50<\/td><td>10\u00a0z\u00a015<\/td><\/tr><tr><td>20<\/td><td>13<\/td><td>8.90<\/td><td>9\u00a0z\u00a010<\/td><\/tr><\/table>\n","protected":false},"excerpt":{"rendered":"<p>Hru &#8211; zachr\u00e1\u0148 gu\u013e\u00f4\u010dky &#8211; odpor\u00fa\u010dam hra\u0165 na zariaden\u00ed s dotykovou obrazovkou. Ale d\u00e1 sa hra\u0165 aj na stolnom po\u010d\u00edta\u010di (klik pre za\u010diatok kreslenia a druh\u00fd klik pre koniec). Hlavn\u00fdm cie\u013eom je zabr\u00e1ni\u0165 gu\u013e\u00f4\u010dkam v zmiznut\u00ed. Gu\u013e\u00f4\u010dky toti\u017e existuj\u00fa v p\u00e1roch \u010derven\u00e1-modr\u00e1. Ak sa stretn\u00fa, obe zmizn\u00fa. \u010ciarami, ktor\u00e9 nakresl\u00edte, tomu mo\u017eno zabr\u00e1ni\u0165. Pozor, pri [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":32,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-36","page","type-page","status-publish","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Gu\u013e\u00f4\u010dky Hra - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky - jankafialka<\/title>\n<meta name=\"description\" content=\"Str\u00e1nka obsahuje interakt\u00edvnu hru - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky. T\u00e1to hra je odvoden\u00e1 od konceptu z\u00e1porn\u00fdch \u010d\u00edsel prezentovanom na nadradenej str\u00e1nke.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.jankafialka.sk\/?page_id=36\" \/>\n<meta property=\"og:locale\" content=\"sk_SK\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Gu\u013e\u00f4\u010dky Hra - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky - jankafialka\" \/>\n<meta property=\"og:description\" content=\"Str\u00e1nka obsahuje interakt\u00edvnu hru - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky. T\u00e1to hra je odvoden\u00e1 od konceptu z\u00e1porn\u00fdch \u010d\u00edsel prezentovanom na nadradenej str\u00e1nke.\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.jankafialka.sk\/?page_id=36\" \/>\n<meta property=\"og:site_name\" content=\"jankafialka\" \/>\n<meta property=\"article:modified_time\" content=\"2023-06-30T09:15:16+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.jankafialka.sk\/wp-content\/uploads\/2023\/05\/canvas-obrazok-2-edited-2.png\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Predpokladan\u00fd \u010das \u010d\u00edtania\" \/>\n\t<meta name=\"twitter:data1\" content=\"2 min\u00faty\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.jankafialka.sk\\\/?page_id=36\",\"url\":\"https:\\\/\\\/www.jankafialka.sk\\\/?page_id=36\",\"name\":\"Gu\u013e\u00f4\u010dky Hra - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky - jankafialka\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.jankafialka.sk\\\/#website\"},\"primaryImageOfPage\":{\"@id\":\"https:\\\/\\\/www.jankafialka.sk\\\/?page_id=36#primaryimage\"},\"image\":{\"@id\":\"https:\\\/\\\/www.jankafialka.sk\\\/?page_id=36#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.jankafialka.sk\\\/wp-content\\\/uploads\\\/2023\\\/05\\\/canvas-obrazok-2-edited-2.png\",\"datePublished\":\"2023-04-26T10:12:15+00:00\",\"dateModified\":\"2023-06-30T09:15:16+00:00\",\"description\":\"Str\u00e1nka obsahuje interakt\u00edvnu hru - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky. T\u00e1to hra je odvoden\u00e1 od konceptu z\u00e1porn\u00fdch \u010d\u00edsel prezentovanom na nadradenej str\u00e1nke.\",\"breadcrumb\":{\"@id\":\"https:\\\/\\\/www.jankafialka.sk\\\/?page_id=36#breadcrumb\"},\"inLanguage\":\"sk-SK\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\\\/\\\/www.jankafialka.sk\\\/?page_id=36\"]}]},{\"@type\":\"ImageObject\",\"inLanguage\":\"sk-SK\",\"@id\":\"https:\\\/\\\/www.jankafialka.sk\\\/?page_id=36#primaryimage\",\"url\":\"https:\\\/\\\/www.jankafialka.sk\\\/wp-content\\\/uploads\\\/2023\\\/05\\\/canvas-obrazok-2-edited-2.png\",\"contentUrl\":\"https:\\\/\\\/www.jankafialka.sk\\\/wp-content\\\/uploads\\\/2023\\\/05\\\/canvas-obrazok-2-edited-2.png\",\"width\":531,\"height\":288,\"caption\":\"Hra - uk\u00e1\u017eka rie\u0161enia\"},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\\\/\\\/www.jankafialka.sk\\\/?page_id=36#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"https:\\\/\\\/www.jankafialka.sk\\\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Z\u00e1porn\u00e9 \u010d\u00edsla inak\",\"item\":\"https:\\\/\\\/www.jankafialka.sk\\\/?page_id=32\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Hra &#8211; zachr\u00e1\u0148 gu\u013e\u00f4\u010dky\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\\\/\\\/www.jankafialka.sk\\\/#website\",\"url\":\"https:\\\/\\\/www.jankafialka.sk\\\/\",\"name\":\"jankafialka\",\"description\":\"O matematike\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\\\/\\\/www.jankafialka.sk\\\/?s={search_term_string}\"},\"query-input\":{\"@type\":\"PropertyValueSpecification\",\"valueRequired\":true,\"valueName\":\"search_term_string\"}}],\"inLanguage\":\"sk-SK\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Gu\u013e\u00f4\u010dky Hra - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky - jankafialka","description":"Str\u00e1nka obsahuje interakt\u00edvnu hru - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky. T\u00e1to hra je odvoden\u00e1 od konceptu z\u00e1porn\u00fdch \u010d\u00edsel prezentovanom na nadradenej str\u00e1nke.","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.jankafialka.sk\/?page_id=36","og_locale":"sk_SK","og_type":"article","og_title":"Gu\u013e\u00f4\u010dky Hra - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky - jankafialka","og_description":"Str\u00e1nka obsahuje interakt\u00edvnu hru - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky. T\u00e1to hra je odvoden\u00e1 od konceptu z\u00e1porn\u00fdch \u010d\u00edsel prezentovanom na nadradenej str\u00e1nke.","og_url":"https:\/\/www.jankafialka.sk\/?page_id=36","og_site_name":"jankafialka","article_modified_time":"2023-06-30T09:15:16+00:00","og_image":[{"url":"https:\/\/www.jankafialka.sk\/wp-content\/uploads\/2023\/05\/canvas-obrazok-2-edited-2.png","type":"","width":"","height":""}],"twitter_card":"summary_large_image","twitter_misc":{"Predpokladan\u00fd \u010das \u010d\u00edtania":"2 min\u00faty"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"WebPage","@id":"https:\/\/www.jankafialka.sk\/?page_id=36","url":"https:\/\/www.jankafialka.sk\/?page_id=36","name":"Gu\u013e\u00f4\u010dky Hra - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky - jankafialka","isPartOf":{"@id":"https:\/\/www.jankafialka.sk\/#website"},"primaryImageOfPage":{"@id":"https:\/\/www.jankafialka.sk\/?page_id=36#primaryimage"},"image":{"@id":"https:\/\/www.jankafialka.sk\/?page_id=36#primaryimage"},"thumbnailUrl":"https:\/\/www.jankafialka.sk\/wp-content\/uploads\/2023\/05\/canvas-obrazok-2-edited-2.png","datePublished":"2023-04-26T10:12:15+00:00","dateModified":"2023-06-30T09:15:16+00:00","description":"Str\u00e1nka obsahuje interakt\u00edvnu hru - zachr\u00e1\u0148 gu\u013e\u00f4\u010dky. T\u00e1to hra je odvoden\u00e1 od konceptu z\u00e1porn\u00fdch \u010d\u00edsel prezentovanom na nadradenej str\u00e1nke.","breadcrumb":{"@id":"https:\/\/www.jankafialka.sk\/?page_id=36#breadcrumb"},"inLanguage":"sk-SK","potentialAction":[{"@type":"ReadAction","target":["https:\/\/www.jankafialka.sk\/?page_id=36"]}]},{"@type":"ImageObject","inLanguage":"sk-SK","@id":"https:\/\/www.jankafialka.sk\/?page_id=36#primaryimage","url":"https:\/\/www.jankafialka.sk\/wp-content\/uploads\/2023\/05\/canvas-obrazok-2-edited-2.png","contentUrl":"https:\/\/www.jankafialka.sk\/wp-content\/uploads\/2023\/05\/canvas-obrazok-2-edited-2.png","width":531,"height":288,"caption":"Hra - uk\u00e1\u017eka rie\u0161enia"},{"@type":"BreadcrumbList","@id":"https:\/\/www.jankafialka.sk\/?page_id=36#breadcrumb","itemListElement":[{"@type":"ListItem","position":1,"name":"Home","item":"https:\/\/www.jankafialka.sk\/"},{"@type":"ListItem","position":2,"name":"Z\u00e1porn\u00e9 \u010d\u00edsla inak","item":"https:\/\/www.jankafialka.sk\/?page_id=32"},{"@type":"ListItem","position":3,"name":"Hra &#8211; zachr\u00e1\u0148 gu\u013e\u00f4\u010dky"}]},{"@type":"WebSite","@id":"https:\/\/www.jankafialka.sk\/#website","url":"https:\/\/www.jankafialka.sk\/","name":"jankafialka","description":"O matematike","potentialAction":[{"@type":"SearchAction","target":{"@type":"EntryPoint","urlTemplate":"https:\/\/www.jankafialka.sk\/?s={search_term_string}"},"query-input":{"@type":"PropertyValueSpecification","valueRequired":true,"valueName":"search_term_string"}}],"inLanguage":"sk-SK"}]}},"_links":{"self":[{"href":"https:\/\/www.jankafialka.sk\/index.php?rest_route=\/wp\/v2\/pages\/36","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.jankafialka.sk\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.jankafialka.sk\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.jankafialka.sk\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.jankafialka.sk\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=36"}],"version-history":[{"count":5,"href":"https:\/\/www.jankafialka.sk\/index.php?rest_route=\/wp\/v2\/pages\/36\/revisions"}],"predecessor-version":[{"id":1272,"href":"https:\/\/www.jankafialka.sk\/index.php?rest_route=\/wp\/v2\/pages\/36\/revisions\/1272"}],"up":[{"embeddable":true,"href":"https:\/\/www.jankafialka.sk\/index.php?rest_route=\/wp\/v2\/pages\/32"}],"wp:attachment":[{"href":"https:\/\/www.jankafialka.sk\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=36"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}